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Derelict Corridor Cinematic - UE5

This is a personal project aimed at reinterpreting the lighting of the "Derelict Corridor" pack, distributed by Quixel, while adding a cinematic approach inspired by Call of Duty cutscenes and trailers.

I was responsible for the entire relighting process, composition, cameras, and also for making modifications to the environment to reinforce the visual narrative. The characters used are from the "Police Ops" pack, distributed by BigMediumSmall.

For the lighting, I chose to follow Call of Duty references, which also inspired the creation of the shots and the storytelling, working with the contrast between warm and cool tones to intensify the atmosphere of the scenes.

Additionally, I aimed to make the shots as cinematic as possible by adjusting and creating cameras with anamorphic lenses, along with incorporating other elements typical of the Hollywood visual style.

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